Capitola B.V.: What techniques can be used to create an effective save-system that can store and (re)load information inside of an XR-Exprience, made in the Unity Game-Engine?
Rohán Phaff (Student); Rimmert Zelle (Docent); Alexander Baranov (Begeleider)
Reducing the order picking process time
Mohamed Al-Busaidi (Student); Max Walravens (Docent); Mohammed Alkindi (Begeleider)
Into the Eyes of the Referee
van Biemen, T.; Oudejans, R.R.D. (Centre Of Expertise Urban Vitality); Savelsbergh, G.J.P.; Zwenk, F.; Mann, D.L.
Uncovering the audience perspective
Hannah Greber (Onderzoeker); Sophie Lecheler (Onderzoeker); Loes Aaldering (Onderzoeker); Yael de Haan (Onderzoeker); Sanne Kruikemeier (Onderzoeker); Nele Goutier (Onderzoeker); Kiki de Bruin (Onderzoeker)
Consumer preferences for parcel delivery methods: the potential of parcel locker use in the Netherlands
E. Molin; M. Kosicki; J.H.R. van Duin
Fringe Intensified
Koen Marcelissen (Student)
Reinforcement Learning for Collaborative Robots Pick-and-Place Applications:
Gomes, Natanael Magno; Martins, Felipe (Sensors And Smart Systems); Lima, José; Wörtche, Heinrich (Sensors And Smart Systems)
Deep Reinforcement Learning Applied to a Robotic Pick-and-Place Application
Martins, Felipe (Sensors And Smart Systems); Wörtche, Heinrich (Sensors And Smart Systems); Gomes, Natanael; Lima, José
Afstudeerverslag: Robotcel
Riemer Hoogsteen (Student); Tjardo Scholten (Begeleider)
Minimaliseren voorraadverschillen paprika boxen
Lars Brummans (Student); Jaap Vos (Begeleider)