Capitola B.V.: What techniques can be used to create an effective save-system that can store and (re)load information inside of an XR-Exprience, made in the Unity Game-Engine?
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Digitalisering in het basisonderwijs
Hellebrand, M (Manon) (Student)
Graduation report
Kamp, TM (Tiemen) (Student)
The Borculo Storm Project
Kemper, A (Anna) (Student)
Cross platform library
Milaqi, I (Igli Milaqi) (Student)
The SpiroPlay artwork re-design
Focsaneanu, DV (Diana) (Student)
The impact of visually realistic weather system on the effectiveness of virtual reality training
Leka, A (Admir) (Student)
How to visualize a digital twin, based upon data derived from 20-sim?
Gunnink, B (Bas) (Student)
Procedural generation of collaborative puzzle-platform game levels
van Arkel, Benjamin; Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Bakkes, Sander; Nack, Frank
Persistence in games
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