Capitola B.V.: What techniques can be used to create an effective save-system that can store and (re)load information inside of an XR-Exprience, made in the Unity Game-Engine?
Rohán Phaff (Student); Rimmert Zelle (Docent); Alexander Baranov (Begeleider)
Validity challenges in serious games for health : a collective case study
Keuning W (Lid Lectoraat); Prins H (Lid Lectoraat); Verhoeven F (Associate Lector); Jansen ACJ (Lid Lectoraat); Hakvoort GA (Associate Lector); Dijkstra BH; Goris J; Tiekstra S; Hettinga M (Lector); Kuipers DA
Design Experiments in Game-Based Learning of Metacognition
Braad, Eelco (Digital Transformation); Degens, Nick; IJsselsteijn, Wijnand; Barendregt, Wolmet
Teachers stepping up their game in the face of extreme statements
Saro Lozano Parra (Onderzoeker); Bjorn Wansink (Onderzoeker); Cok Bakker (Lector); Lucien van Liere (Onderzoeker)
Industry 4.0 workshop 13-10-2022
Thomas Lautenbach (Onderzoeker); Esdras Paravizo (Begeleider)
Webinar Learnstruments for.....4.0 15-09-2022
Thomas Lautenbach (Onderzoeker)
Developing Educational Escape Rooms for Experiential Entrepreneurship Education
Martina, Richard A.; Göksen, Sultan (Faculteit Onderwijs En Opvoeding (Foo))
The Book Fair Game: teaching international rights trading in a shared module
Leighton, Rose (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Biesma, Lieke (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Silk, Polly
GeoFort VR Flooding
Picker, L (Lisanne) (Student)
Re-organise: Game-Based Learning of Circular Business Model Innovation
Lange, Kasper P. H. (City Net Zero); Korevaar, Gijsbert; Oskam, Inge F. (Lectoraat Circulair Ontwerpen En Ondernemen); Herder, Paulien M.