Modular Integration of an Existing Middleware Physics Engine into the Rythe Game Engine
Raphael Alexander Priatama, . (Raphael) (Student)
Team Content Workflow Improvement
Leonardi, FM (Filippo) (Student)
Designing and Implementing a User Interface for an Air Taxi Simulator
Vieler, J (Jana) (Student)
GRADUATION THESIS
Bornebroek, G (Gerben) (Student)
Integration of worldbuilding and environmental storytelling in a PvP brawler game.
Nedyalkova, SN (Sisilia) (Student)
Een animatie voor speelgoedbedrijf Lovelties
Bosch, S (Sanne) van den (Student)
Photorealism in Virtual Reality
Meure, A (Amadeo) (Student)
mproving the user experience in Thales’ navy warfare game
Harrison, IJ (Iain) (Student)
Research on the implementation of ACES into the visual effects pipeline of Het Nieuwe Kader
Alst, HHT (Harry) van (Student)
The Volkspark Enschede Project
Bartsch, J (Jonas) (Student)