Escape rooms as tools for climate change education: an exploration of initiatives
Ouariachi Peralta, Tania (Communication, Behaviour & Sustainable Society); Elving, Wim (Communication, Behaviour & Sustainable Society)
Emotioneering
Dobrenko, N (Nick) (Student)
Realtime Networking Technologies for Unity
Sanchez, RJ (Rodrigo) (Student)
Van Bits naar Beleving, versie 3
Lorans al Dandachli (Student)
Serious Gaming voor studenten
Michelle van der Heide (Student); S. Buwalda (Begeleider)
Harmonizing and improving European education in prescribing
Michiel J. Bakkum; Jelle Tichelaar (Lector); Paraskevi Papaioannidou; Robert Likic; Emilio J. Sanz Alvarez; Thierry Christiaens; João N. Costa; Romaldas Mačiulaitis; Lorena Dima; Jamie Coleman; Milan C. Richir; Michiel A. van Agtmael
Gamification approaches for education and engagement on pro-environmental behaviors: searching for best practices
Ouariachi Peralta, Tania (Centre Of Expertise Energy); Elving, Wim (Communication, Behaviour & Sustainable Society); Li, Chih-Yen
Buddie: een serious game tegen kindermishandeling
Merwe, LKE (Liset) van de (Student)
The curious case of the transdiegetic cow, or a mission to foster other-oriented empathy through virtual reality
Kors, Martijn JL; van der Spek, Erik D; Bopp, Julia Ayumi; Millenaar, Karel (Lectoraat Civic Interaction Design); van Teutem, Rutger L; Ferri, Gabriele; Schouten, Ben AM M
Effectiveness of Serious Games to Increase Physical Activity in Children With a Chronic Disease: Systematic Review With Meta-Analysis
Bossen, Daniël (Urban Vitality); Broekema, Aline (Urban Vitality); Visser, Bart (Urban Vitality); Brons, Annette; Timmerman, Annieck; van Etten-Jamaludin, Faridi; Braam, Katja; Engelbert, Raoul (Urban Vitality)