La memoria non deve andare perduta
Salvador, Mauro; Ferri, Gabriele; Idone Cassone, Vincenzo; Surace, Bruno; Thibault, Mattia
Smart Toys Design Opportunities for Measuring Children's Fine Motor Skills Development
Mironcika, Svetlana; de Schipper, Antoine; Brons, Annette (Lectoraat Oefentherapie); Toussaint, Huub; Kröse, Ben; Schouten, Ben (Faculteit Digitale Media En Creatieve Industrie)
Preparing researchers for patient and public involvement in scientific research
Maarten de Wit; Sandra Beurskens (Lector); Barbara Piskur (Lid Lectoraat); Esther Stoffers; Albine Moser (Lid Lectoraat)
Improving the quality of life through gamification: Making going outside more fun for elderly people
Shuö-lin Wong, Mark (Student); Koning, Richard de; Künz, Andreas
Creating game addiction with Game Feel: Implementation of Game Feel on a virtual slot machine inside of Governor of Poker 3
Atakan Kaya, Mert (Student); Pinkster, Bert; Terlingen, Dop; Overzier, Tinka
We-Energygame Wolvega
Pierie, Frank; van Veen, Roel
Detecting delays in motor skill development of children through data analysis of a smart play device
Sander, Jörg; de Schipper, Antoine; Brons, Annette; Mironcika, Svetlana; Toussaint, Huub; Schouten, Ben; Kröse, Ben; Oliver, Nuria
Gamification in physical therapy: more than using games
Joep Janssen (Lid Lectoraat); Olaf Verschuren (Onderzoeker); Willem Jan Renger (Onderzoeker); José Ermers (Onderzoeker); Marjolijn Ketelaar (Onderzoeker); Raymond van Ee (Onderzoeker)
Processes and models for serious game design and development
Braad, Eelco (User Centered Design); Žavcer, Gregor; Sandovar, Alyea; Dörner, Ralf; Göbel, Stefan; Kickmeier-Rust, Michael; Masuch, Maic; Zweig, Katharina
Games for learning
Slussareff, Michaela; Braad, Eelco (User Centered Design); Wilkinson, Philip; Strååt, Björn; Dörner, Ralf; Göbel, Stefan; Kickmeier-Rust, Michael; Masuch, Maic; Zweig, Katharina