Digital Escape Rooms as Innovative Pedagogical Tools in Education: A Systematic Literature Review
Makri, Agoritsa; Vlachopoulos, Dimitrios; Martina, Richard A.
Sustaining Relevance
P.C. van Fenema; Ton van kampen; G.L. de Gooijer; Nynke Faber; Harm Hendriks; Andre Hoogstrate; Loe Schlicher
Augmented Reality and audio - serious board game project
Snip, K (Keimpe) (Student)
DE INVLOED VAN ONLINE MARKETING OP DE WEBSITE CONVERSIE VAN 100%FAT
Poth, L (Lisanne) (Student)
Trust in play
Ferri, Gabriele; de Waal, Martijn (Lectoraat Civic Interaction Design)
Urban Gaming Rotterdam Klein België
Davis Kloet (Docent); Felix Madrazo (Docent); Karin Kristof (Docent)
The design choices for the development of an Augmented Reality game for people with visuospatial neglect
M.D.J. Bakker; N. Boonstra; T.C.W. Nijboer; Marije Holstege (Lector); W.P. Achterberg; N.H. Chavannes
Stealing their beer time
Aletta Smits (Lid Lectoraat); Annette Schenk (Stafmedewerker); Lizet van Ewijk (Onderzoeker)
Serious gaming to stimulate participatory urban tourism planning
Ko Koens (Lector); Jeroen Klijs; Jessika Weber-Sabil; Frans Melissen; Lidija Lalicic; Igor Mayer
Co-designing the Adaptive MyPractice Sim for Undergraduate Students
Bob Cruijsberg (Onderzoeker); Aletta Smits (Onderzoeker); Koen van Turnhout (Onderzoeker)