Procedural Interior Showroom Generator with Blender Geometry Nodes
Harrison, OT (Oli) (Student)
GeoFort VR Flooding
Picker, L (Lisanne) (Student)
Modular Integration of an Existing Middleware Physics Engine into the Rythe Game Engine
Raphael Alexander Priatama, . (Raphael) (Student)
Designing and Implementing a User Interface for an Air Taxi Simulator
Vieler, J (Jana) (Student)
Integration of worldbuilding and environmental storytelling in a PvP brawler game.
Nedyalkova, SN (Sisilia) (Student)
Research on the implementation of ACES into the visual effects pipeline of Het Nieuwe Kader
Alst, HHT (Harry) van (Student)
The Volkspark Enschede Project
Bartsch, J (Jonas) (Student)
Customer journey mapping in the milk powder industry
Bokkers, R. (Student); Oevering, R.
Animals on the levee
Vana Tsimopoulou (Associate Lector)
2BeSure: be careful, innovation on the work floor
D. van der Waal