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van Rozen, Riemer
Digital Tailspin
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Keep on moving
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I'd like to have a house like that
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Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation
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Pressure at play
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8th International Digital Games Research Association (DiGRA) Conference 2014
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19th annual Congress of the European College of Sport Science
Frencken, Wouter; Lemmink, Koen
User experience & user-centered design
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What makes it work? Mapping effective game mechanics for health game user research
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