Revisiting the ‘fallacy of meaningfulness’
Dr. Joke Hermes (Lector)
The use of internationalisation instruments and place brand architecture by Dutch regions
Keith Dinnie; Huub Ruël (Lector)
Game on! Lessons learned from joint development and production of health games
Leupen, Harro (New Business & Ict); Willems, Rob; Onyango, George; Odongo, Peter
What are the key success factors that make Starbucks a fast-growing company in the Netherlands nowadays - does Starbucks' quality coffee or its brand image have the biggest share?
Shannon Vegter (Student); Adrienne H.M.H. Kapiteijn (Begeleider)
Digital archiving, green IT and environment
van Bussel, Geert-Jan; Smit, Nikki; van de Pas, John
The Impact of Media Involvement by the South African Truth And Reconciliation Commission in the National Reconciliation Process of Post-apartheid South-Africa
M.G.P. Peeters (Begeleider); Laura Halonen (Student)
Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation
Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie); Bidarra, Rafael
Facebook usage by students in higher education
Wesseling, N.F.; de la Poza, Elena; Dormènech, Jozep; Lloret, Jaime; Vincent Vela, M. Cinta; Zuriaga Agustí, Elena
Validity and Repeatability of the Sizestream 3D Scanner and Poikos Modeling System
Vonk, Teddie E. (Kenniscentrum Create-It); Daanen, Hein A.M.; D’Apuzzo, Nicola
Sports club involvement and social media use of young adults in the Netherloands: do they join the club?
Nanny Kuijsters-Timmers (Onderzoeker)