The Participant Journey Map: Understanding the design of interactive Augmented Play Spaces
D. Mast (Lid Lectoraat); S.I. (Sanne) de Vries (Lector); Fons J. Verbeek (Onderzoeker); Joost Broekens (Onderzoeker)
Augmented Reality Dressing Room on Smart Devices
Pham, NTM (Mai) (Student)
Digitale technologieën
Molema, EJ (Elizabeth) (Student)
Location-based audio tour mobile applications
Herweijer, BJ (Bart-Jan) (Student)
Assessing Children's Fine Motor Skills With Sensor-Augmented Toys: Machine Learning Approach
Brons, Annette; de Schipper, Antoine; Mironcika, Svetlana; Toussaint, Huub; Schouten, Ben; Bakkes, Sander; Kröse, Ben
Augmented Reality and audio - serious board game project
Snip, K (Keimpe) (Student)
From “Cool Observer” to “Emotional Participant”
Nele Goutier (Onderzoeker); Yael de Haan (Lector); Kiki de Bruin (Onderzoeker); Sophie Lecheler (Onderzoeker); Sanne Kruikemeier (Onderzoeker)
The design choices for the development of an Augmented Reality game for people with visuospatial neglect
M.D.J. Bakker; N. Boonstra; T.C.W. Nijboer; Marije Holstege (Lector); W.P. Achterberg; N.H. Chavannes
Van schedel tot gezicht
Meerts, L (Loeka) (Student)
Bringing Families Together Through Augmented Reality
Golub, OY (Ollie) (Student)