Tangible interventions for office work well-being
Hans Brombacher; Steven Houben; Steven Vos
Building Believable Worlds: Conveying NPC Personalities through Props in the Environment
Schäfer, SM (Sara) (Student)
Web-Based Auto Rigging Solution for Remote Mocap Sessions
Leeuwen, DJ (Daniël) van (Student)
Gamification and Migration
Bejan, D (Daniel-Alexandru) (Student)
AI for Web Development: Creating HTML Bootstrap Code Generator from both Images and Code Description Text
Harrasi, MASA (Mooza) al (Student)
Versatile Procedural Texturing for Stylized 3D Assets
Calin, S (Sorina) (Student)
Augmenting outpatient alcohol treatment as usual with online approach bias modification training
Laurens, Melissa C.; Postel, Marloes G.; Brusse-Keizer, Marjolein; Pieterse, Marcel E.; Ben Allouch, Somaya (Lectoraat Digital Life); Bohlmeijer, Ernst T.; Salemink, Elske
Understanding how indoor environmental classroom conditions influence academic performance in higher education
Brink, Henk Willem (Facility Management); Lechner, Stefan (Facility Management); Loomans, Marcel G.L.C.; Mobach, Mark P. (Facility Management); Kort, Helianthe S.M.
Gamification and UI/UX design of an energy consumption dashboard
Munk, A (Anna) (Student)
NXTGEN Autonomous Factory
Groenboom, Rix (New Business & Ict); D'Souza, Austin (New Business & Ict); Braad, Eelco (User Centered Design); Wörtche, Heinrich (Sensors And Smart Systems)