Zocht je misschien: object?
Capitola B.V.: What techniques can be used to create an effective save-system that can store and (re)load information inside of an XR-Exprience, made in the Unity Game-Engine?
Rohán Phaff (Student); Rimmert Zelle (Docent); Alexander Baranov (Begeleider)
Curious hands. space + sound in learning making
Lehmann, Ann-Sophie; van 't Hoogt, Vanessa; Buurke, Imka; Bisschop Boele, Evert
Making in informal and formal settings
Gerald van Dijk (Onderzoeker); Elwin Savelsbergh (Lector)
Application of Yolov8 and Detectron2 for Bullet Hole Detection and Score Calculation From the Shooting Cards
Marya Butt (Onderzoeker); Ander de Keijzer (Lector); Jaimy Monsuur (Student); Ruben Stoop (Student); Nick Glas (Student)
Reinforcement Learning for Collaborative Robots Pick-and-Place Applications:
Gomes, Natanael Magno; Martins, Felipe (Sensors And Smart Systems); Lima, José; Wörtche, Heinrich (Sensors And Smart Systems)
How to grasp objects from a bin by using RGBD data and machine learning algorithms?
Tromp, DE (Derwin) (Student)
Deep Reinforcement Learning Applied to a Robotic Pick-and-Place Application
Martins, Felipe (Sensors And Smart Systems); Wörtche, Heinrich (Sensors And Smart Systems); Gomes, Natanael; Lima, José
From Big Data Communities to Enterprising Villagers The Transformational Effect of a Designerly Approach Within a Research Project
René Bakker; Michel Hansma; Judith van de Goor
Guiding the Visually Impaired through the Environment with Beacons
van der Bie, Joey (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Visser, Britte; Matsari, Jordy; Singh, Mijnisha; van Hasselt, Timon; Koopman, Jan; Kröse, Ben
Global encounters at a Dutch MFA
Slomp, Margo; Lehmann, Ann-Sophie; Kok, AnneMarie; Bennema, Frederiek