Integrating custom environment and nighttime effects into NAUTIS
Mazek, N (Nico) (Student)
The SpiroPlay artwork re-design
Focsaneanu, DV (Diana) (Student)
The impact of visually realistic weather system on the effectiveness of virtual reality training
Leka, A (Admir) (Student)
Map Generation in OpenRA
Gerben Wiersma; Alice ter Veld; Thomas van der Berg
Openheid kan altijd
Beens, Anne (Student); Palthe, Miranda; Yzenbrandt, Donja; Brentjens, Karien
Procedural generation of collaborative puzzle-platform game levels
van Arkel, Benjamin; Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Bakkes, Sander; Nack, Frank
Persistence in games
Sander Verbeek (Student)
A search engine for hours of fun and play
Deborah Maaijen (Student); Albert Lak (Begeleider)
Game developers need Lua air static analysis of Lua using interface models
Klint, Paul; Roosendaal, Loren; van Rozen, Riemer