Re-organise: Game-Based Learning of Circular Business Model Innovation
Lange, Kasper P. H. (City Net Zero); Korevaar, Gijsbert; Oskam, Inge F. (Lectoraat Circulair Ontwerpen En Ondernemen); Herder, Paulien M.
Playful Metacognitive Tools
Braad, Eelco
An Actionable Guide to Creating Educational Escape Rooms
Daubariene, Audrone; Daunoriene, Asta; Dzierzak, Kamila Anna; Ziadmanesh, Nimer; Korntved Mortensen, Andreas; Baldo, Sara; Ferreira Dias, Marta; G. Pérez, J.; R. Padillo, D. P.; O. Lobo, M. D.; R. Trigueros, I.; L. Alcarria, A.; R. Díaz, P.; Meireles, G.; Gomes, I.; Zinovyeva, A.; Hayward, C.; Amorim, M.; Reuter, J.; Encarnação, R.; Madaleno, M.; Vieira, E.; Magueta, D.; Amjadi, H.; Tercanli, H.; Martina, R.; Webb, K. (Faculteit Onderwijs En Opvoeding (Foo))
Digitalisering in het basisonderwijs
Hellebrand, M (Manon) (Student)
Development of a Design Framework for Metacognition in Game-Based Learning
Braad, Eelco; Degens, Nick; Barendregt, Wolmet; IJsselsteijn, Wijnand
Designing for metacognition in game-based learning: a qualitative review
Braad, Eelco; Degens, Nick; IJsselsteijn, Wijnand
Towards a framework for metacognition in game-based learning
Braad, Eelco; Degens, Nick; IJsselsteijn, Wijnand
Fit for play
Meijburg, Heleen; Folkerts, Jef; Degens, Nick; Elbæk, Lars; Majgaard, Gunver; Valente, Andrea; Khalid, Saifuddin
Towards a Framework for Metacognition in Game-Based Learning
Braad, Eelco; Degens, Nick; IJsselsteijn, Wijnand
MeCo: a digital card game to enhance metacognitive awareness
Braad, Eelco; Degens, Nick; IJsselsteijn, Wijnand