Effects of a giant exercising board game intervention on ambulatory physical activity among nursing home residents
Alexandre Mouton; Nicolas Gillet; Floor Mouton; Dave van Kann; Olivier Bruyère; Marc Cloes; Fanny Buckinx
Does familiarity affect the enjoyment of touchscreen games for people with dementia?
A.J. Astell; P. Joddrell; A.L. Cordia; J.H. Groenewoud (Lid Lectoraat); J. de Lange (Lector); M.J.B.M. Goumans (Lector); Y. Schikhof (Docent)
Fashion x game : how can the fashion industry excite Generation Alpha to acquire computational thinking skills?
Wagner, Lara-Anna (Student); Vonk, Lisette; Siersema, Ineke
Content validity of game-based assessment
Hans Hummel (Onderzoeker); Rob Nadolski (Onderzoeker); Desirée Joosten-ten Brinke (Onderzoeker); Liesbeth Baartman (Lid Lectoraat)
Applying formal design methods to serious game design
Bril, Ivo (User Centered Design); Degens, Nick
Designing happy games (apps) for people with dementia
Y. Schikhof; J.H. Groenewoud; A.L. Cordia; J. de Lange
The Media Strategy Game : Fostering Discussion on Media Strategy
Dr. H.M.M. (Harry) van Vliet (Lector); Rogier Brussee; Jeroen Nobel; Charlotte van Nus
Agile Service Development: A Rule-Based Method Engineering Approach
Martijn Zoet (Lid Lectoraat); Stijn Hoppenbrouwers; Inge van de Weerd; Johan Versendaal (Lector)
PlayFit: Designing playful activity interventions for teenagers
Dr. Janienke Sturm (Lector); Prof. Dr. Ben Schouten (Lector); Dr. Tilde Bekker; Rob Tieben (Docent); Menno Deen (Docent)
‘The Chitchatters’: a leisure activity for people with dementia to stimulate social interaction
N. Nijhof; J.E.W.C. van Gemert-Pijnen; H. van Rijn; J. van Hoof (Docent); E. Seydel