Record or recall?
Sibo Pan; Elske Maria Brouwer-Brolsma; Xipei Ren; Steven Vos; Aarnout Brombacher; Desiree Lucasssen
Kenniscafé Serious Gaming
Braad, Eelco; Folkerts, Jef; Vogt, Paul
Ontwikkelen van een platform voor gamesvan de Game Factory
R. Deurloo (Student)
To Game or Not to Game? Efficacy of Using Tablet Games in Vocabulary Intervention for Children with DLD
Rob Zwitserlood (Onderzoeker); Marjan ter Harmsel (Onderzoeker); Johanna Schulting (Onderzoeker); Karin Wiefferink (Onderzoeker); Ellen Gerrits (Lector)
Can Students Create Their Own Educational Escape Room?
Michiel J. Bakkum; Milan C. Richir; Rowan Sultan; Jara R. de la Court; Anke C. Lambooij; Michiel A. van Agtmael; Jelle Tichelaar (Lector)
Increasing Usability while perofrming Combat Operations within TACTICOS
Ciobu, M (Mihail) (Student)
How can the open-world environments produced by Tag of Joy for museum applications be optimized to maximize their efficiency on low-end devices?
Jatužis, L (Laurynas) (Student)
Van a naar duurzaam
Pierie, Frank
Buren geeft Energie
Pierie, Frank (Energietransitie); van Dam, K.I.M. (Energietransitie)
Serious gaming as an innovative means for handling complexity in flood risk reduction
Frank den Heijer; Jeroen Rijke; Maria Barciela Rial