Educational cyberbullying game for youngsters with learning disabilities
Wijnands, JJ (Joep) (Student)
Intro to the special issue Research on L1 grammar in schooling
Jimmy van Rijt (Docent)
Teachers' perceptions on using Augmented Reality for language learning in Primary Years Programme (PYP) education
Ashely-Welbeck, Ahmed; Vlachopoulos, Dimitrios
Observed Effects of Gamification on Students’ Holistic Development
Hannah N. Taylor (Student); James Denby (Docent); Margaretha de Mooij (Docent)
Gamification approaches for education and engagement on pro-environmental behaviors: searching for best practices
Ouariachi Peralta, Tania (Centre Of Expertise Energy); Elving, Wim (Communication, Behaviour & Sustainable Society); Li, Chih-Yen
Designing for metacognition in game-based learning: a qualitative review
Braad, Eelco (User Centered Design); Degens, Nick; IJsselsteijn, Wijnand
Designing digitally-augmented feedback for physical education
Yudan Ma; Bin Yu; Steven Vos; Joep van de Ven; Tilde Bekker; Jun Hu
WE ENERGY GAME
Ouariachi, Tania (Communication, Behaviour & Sustainable Society); Pierie, Frank (Energy Transition); Elving, Wim J.L. (Communication, Behaviour & Sustainable Society)
Re-Organise The Game
Mulder, M. (Lectoraat Circulair Ontwerpen En Ondernemen); van den Akker, J.; Schrik, Y.; van Hees, M. (City Net Zero); Lange, K.P.H. (Lectoraat Circulair Ontwerpen En Ondernemen); Oskam, I.F. (Lectoraat Circulair Ontwerpen En Ondernemen)
We-Energy Game US
Pierie, Frank