Mixed-Initiative Design of Game Levels: Integrating Mission and Space into Level Generation
Karavolos, Daniel; Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Bidarra, Rafael
I'd like to have a house like that
Vosmeer, Mirjam (Lectoraat Civic Interaction Design); Jansz, Jeroen; van Zoonen, Liesbet
Interactive cinema
Vosmeer, Mirjam (Lectoraat Civic Interaction Design); Schouten, Ben; Mitchell, Alex; Fernández-Vara, Clara; Thue, David
De stad als interface
de Waal, Martijn (Lectoraat Civic Interaction Design)
Game developers need Lua air static analysis of Lua using interface models
Klint, Paul; Roosendaal, Loren; van Rozen, Riemer
Game mechanics
Adams, Ernest; Dormans, Joris