Social return and organisational culture
Pieter van Nispen tot Pannerden; D.N.D. Meurs (Docent); A.F. Spruijt (Docent)
Are serious video games something more than a game? A review on the effectiveness of serious games to facilitate intergenerational learning
Matti Viitala; Ana B. Vivas; Donald Ropes (Lector); Antonia Ypsilanti; Tuula Ijäs; Teppo Räisänen
Learning to make music in older adulthood
Burt-Perkins, Rosie; Williamson, Aaron
Youth involvement in the decision-making process in charitable organizations in Bulgaria through social media
Ivonne Louw-Dekker (Begeleider); Gergana Gergova (Student)
SOCIAL MEDIA AND SMALL CLOTHING E-TAIL
Veselina Nedelcheva (Student); Ivonne Louw-Dekker (Begeleider)
When online fashion retailers “pop-up” into the real world
Peter de Groot (Begeleider); Ilona Taillade (Begeleider); Lora Iatcheva (Student)
Improving Greece’s crisis image in Europe all fun and games?
Theo Bors (Begeleider); Cleo Sardelis (Student)
How can Forrester Research engage with its target audiences on twitter?
Nirit Michaeli (Student)
Getting social with Opium restaurant
Jeroen Smeets (Begeleider); Marin Kwakkelstein (Begeleider); Simone Hackett (Begeleider); Mathilde Kamp (Student)
Task structure, need for structure, and creativity
Rietzschel, Eric F.; Slijkhuis, Marjette; van Yperen, Nico W.