Game over? Dacht het niet!
Kirsten Ohlsen (Student)
Serious games: een effectief leermiddel voor innovatiemanagers
Weustink, M (Merel) (Student)
Fit for play: adaptive experience
Meijburg, Heleen; Folkerts, Jef; Degens, Nick
Training the use of theory of mind using artificial agents
Veltman, Kim; de Weerd, Harmen; Verbrugge, Rineke
A comparative quality assessment between Spanish and American serious games on climate change
Ouariachi, Tania (Communication, Behaviour & Sustainable Society); Galván-Pérez, Laura; Gutiérrez-Pérez, José; Olvera-Lobo, María Dolores
Games for the optimal deployment of Security Forces
Corine Maartje Laan
National Interdisciplinary Education Conference 2019
Przybyla, Mathieu; Pierie, Frank; van Veen, Roel; Ouariachi Peralta, Tania
Differences in acceleration and high intensity activities between small-sided games and peak periods of official matches in elite soccer players.
T. Dalen; S. Sandmæl; Thomas Stevens; G.H. Hjelde; T.N. Kjøsnes; U. Wisløff
A framework for climate change engagement through video games
Ouariachi, Tania (Communication, Behaviour & Sustainable Society); Olvera-Lobo, María Dolores; Gutiérrez Pérez, José; Maibach, Edward
Serious games and sustainability
Ouariachi Peralta, Tania (Communication, Behaviour & Sustainable Society); Olvera-Lobo, María Dolores; Gutiérrez Pérez, José