Capitola B.V.: What techniques can be used to create an effective save-system that can store and (re)load information inside of an XR-Exprience, made in the Unity Game-Engine?
Rohán Phaff (Student); Rimmert Zelle (Docent); Alexander Baranov (Begeleider)
Design Experiments in Game-Based Learning of Metacognition
Braad, Eelco (Digital Transformation); Degens, Nick; IJsselsteijn, Wijnand; Barendregt, Wolmet
Developing Educational Escape Rooms for Experiential Entrepreneurship Education
Martina, Richard A.; Göksen, Sultan (Faculteit Onderwijs En Opvoeding (Foo))
The Book Fair Game: teaching international rights trading in a shared module
Leighton, Rose (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Biesma, Lieke (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Silk, Polly
GeoFort VR Flooding
Picker, L (Lisanne) (Student)
An Actionable Guide to Creating Educational Escape Rooms
Daubariene, Audrone; Daunoriene, Asta; Dzierzak, Kamila Anna; Ziadmanesh, Nimer; Korntved Mortensen, Andreas; Baldo, Sara; Ferreira Dias, Marta; G. Pérez, J.; R. Padillo, D. P.; O. Lobo, M. D.; R. Trigueros, I.; L. Alcarria, A.; R. Díaz, P.; Meireles, G.; Gomes, I.; Zinovyeva, A.; Hayward, C.; Amorim, M.; Reuter, J.; Encarnação, R.; Madaleno, M.; Vieira, E.; Magueta, D.; Amjadi, H.; Tercanli, H.; Martina, R.; Webb, K. (Faculteit Onderwijs En Opvoeding (Foo))
Digitalisering in het basisonderwijs
Hellebrand, M (Manon) (Student)
Final Fantasy VII Remake: In Search of Queer Celebration
Heijmen, Nicky (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Vosmeer, Mirjam (Lectoraat Civic Interaction Design)
Digital Escape Rooms as Innovative Pedagogical Tools in Education: A Systematic Literature Review
Makri, Agoritsa; Vlachopoulos, Dimitrios; Martina, Richard A.
Gamification approaches for education and engagement on pro-environmental behaviors: searching for best practices
Ouariachi Peralta, Tania (Centre Of Expertise Energy); Elving, Wim (Communication, Behaviour & Sustainable Society); Li, Chih-Yen