FINDABILITY OF CULTURAL HERITAGE DATASETS
Kanika Makhija (Student)
Virtual and augmented reality gamifcation of visuospatial neglect treatment
E. Bousché; M. D. J. Bakker; Marije Holstege (Lector); H. Huygelier; T. C. W. Nijboer
Design and development of serious games for future proof peatland management
Witteveen, L.M.; Roosmini, D.; Mansoor, A. ; Maas, P.M.F. van der; Mahmud; Horsten, B.; Blankestijn, W.; Verspui, W.; Iriana, W.
Is AI 'just' a new technology? On integrating AI education in digital design curricula
Koen van Turnhout (Onderzoeker); Shakila Shayan (Onderzoeker); Aletta Smits (Onderzoeker)
Defining quality of experience in e-learning: a literature review
Athanasia Kylafi; Nikos Misirlis; Yiannis Nikolaidis
Creating an Optimised Design System for an Enhanced Collaboration and Workflow Efficiently at Studyportals
Maghsoodi, K (Kimiya) (Student)
Web-Based Auto Rigging Solution for Remote Mocap Sessions
Leeuwen, DJ (Daniël) van (Student)
Gamification and UI/UX design of an energy consumption dashboard
Munk, A (Anna) (Student)
Algorithmic Affordances in Recommender Interfaces
Aletta Smits (Onderzoeker); Ester Bartels (Onderzoeker); Chris Detweiler; Koen van Turnhout (Onderzoeker)
Digitalising the product development of suits through the analysis of layered fabric properties
Svilokos, LV (Lily) (Student)