Playfulness and new technologies in hand therapy for children with cerebral palsy: A Scoping Review
Pinos Cisneros, Tamara Veronica (Faculteit Digitale Media En Creatieve Industrie); Brons, Annette; Kröse, Ben; Schouten, Ben (Faculteit Digitale Media En Creatieve Industrie); Ludden, Geke
Innovation believers
Graaf, JW (Jan Willem) de (Lector)
Underestimated Factors Regarding the Use of Technology in Daily Practice of Long-Term Care: Qualitative Study Among Health Care Professionals
Ouden, MEM (Marjolein ) den (Lector); Gemert-Pijnen, JEWC (Lisette) van (Extern); Os-Medendorp, H (Harmieke) van (Associate Lector); Groeneveld, (Sjors) (Onderzoeker); Verdaasdonk, (Rudolph) (Extern)
The effects of virtual reality training for improving standing balance in chronic stroke patients
Killian Walsh (Student)
Design Play Change
Wina Smeenk (Lector); Agnes Willenborg
GeoFort VR Flooding
Picker, L (Lisanne) (Student)
Re-organise: Game-Based Learning of Circular Business Model Innovation
Lange, Kasper P. H. (City Net Zero); Korevaar, Gijsbert; Oskam, Inge F. (Lectoraat Circulair Ontwerpen En Ondernemen); Herder, Paulien M.
Final Fantasy VII Remake: In Search of Queer Celebration
Heijmen, Nicky (Faculteit Digitale Media En Creatieve Industrie); Vosmeer, Mirjam (Lectoraat Civic Interaction Design)
To Game or Not to Game? Efficacy of Using Tablet Games in Vocabulary Intervention for Children with DLD
Rob Zwitserlood (Onderzoeker); Marjan ter Harmsel (Onderzoeker); Johanna Schulting (Onderzoeker); Karin Wiefferink (Onderzoeker); Ellen Gerrits (Lector)
IQ110 The Game The Research Project
Stavenga, Wybe; Koffeman, André (Faculteit Onderwijs En Opvoeding)