Capitola B.V.: What techniques can be used to create an effective save-system that can store and (re)load information inside of an XR-Exprience, made in the Unity Game-Engine?
Rohán Phaff (Student); Rimmert Zelle (Docent); Alexander Baranov (Begeleider)
Wasserstein distance loss function for financial time series deep learning
Hugo Gobato Souto (Student); Amir Moradi (Onderzoeker)
Why so far ahead?
Den Broeder, L (Lectoraat Gezondheid En Omgeving); Couwenbergh, C; Baâdoudi, F; Elberse, J
The new latin: the language of digitalization in logistic companies
K.M. Paardenkooper; M.J. Wiersma
Examining in-class activities to facilitate academic achievement in higher education
Brink, Henk Willem (Facility Management); Loomans, Marcel G.L.C.; Mobach, Mark P.; Kort, Helianthe S.M.
Changing hearts and minds in the equestrian world one behaviour at a time
Wolframm, I.A.; Douglas, J.; Pearson, G.
The impact of a Virtual Reality-based presentation task on students’ presentation skills and presentation anxiety in higher education
Bo Sichterman (Onderzoeker); Mariecke Schipper (Onderzoeker); Max Verstappen (Student); Philippine Waisvisz (Onderzoeker); Marli Timmermans (Student); Stan van Ginkel (Onderzoeker)
Interprofessional collaboration and professional nurse identity
Drenth, Hans; van der Weerd, Lourens
Design Options and Learning Analytic Pathways in Doing Agile Scrum Team Work in Education
Loke, Rob (Faculteit Business En Economie (Fbe))
Evidence-informed Template for Good Practices of Educational Innovation with Technology
Esther van der Stappen; F.R. Prinsen