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Creating photogrammetry assets

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Creating photogrammetry assets

Open access

Samenvatting

In recent years the demand for entertainment has increased due to changing patterns and consumption habits of users globally. This demand requires many entertainment studios to produce more content which requires more 3D assets to match the demand while upholding the quality of its work. One of these companies with this problem is Planet X, a VFX/CGI studio in the Netherlands, looking for solutions to optimize their workflow to produce more content to match the growing demand. Planet X can utilize and improve its photogrammetry workflow to speed up its workflow and make high-quality assets to match the demand. In this thesis, insights into technologies, photogrammetry setups, and photogrammetry programs were researched and tested to form advice to create a workflow document and videos to help Planet X produce assets more efficiently. The result of this research and tests is an optimized workflow document that delivers a greater visual quality.

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OrganisatieSaxion
OpleidingCreative Media and Game Technologies
Datum2022-11-01
TypeBachelor
TaalNederlands

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