Location-based audio tour mobile applications
How can a mobile application contribute towards the commemoration of the Fireworks disaster and share historical and personal audio stories along a guided route in an intuitive way targeting adult useLocation-based audio tour mobile applications
How can a mobile application contribute towards the commemoration of the Fireworks disaster and share historical and personal audio stories along a guided route in an intuitive way targeting adult useSamenvatting
This research focuses on examining, building, and testing a mobile application and its pipeline to production. The practical research is commissioned by the workgroup of Roombeek, which has focused on commemorating the fireworks disaster which happened in Enschede on the 13th of May 2000. Along with the company Pronksnor, a concept has been formed and worked out. The mobile application is production-ready and will be available during May 2021. Through an Audio Augmented Reality (AAR), the mobile application tells personal and historical stories of that disaster. Besides looking into the history and possibilities of location-based content and services, combined with storytelling, it also recognizes certain trends which will help with the adaptation and usage of such an application.
In the research, some technicalities were investigated, and solutions were pointed out, implemented, and tested. Several iterations of the prototype have been described, with a focus on how storytelling could best be implemented in an app. And also what the location-based functionalities would consist of, like helping users navigate between the waypoints.
Organisatie | Saxion |
Opleiding | Creative Media and Game Technologies |
Datum | 2021-04-01 |
Type | Bachelor |
Taal | Engels |